1/2/2023 0 Comments State of emergency 2 for ps2The game would be a hybrid of the strategy and action genres. The player would control hundreds of characters, who in turn, could fight hundreds of other characters. The original concept for State of Emergency (SOE) was that of a riot simulator. The article also shows that different high and low-level optimizations were required make SOE work on the contrasting architecture of the Xbox, and to achieve higher levels of performance. The resulting Xbox engine is capable of displaying the same number of characters as the PS2 version, but at 60 frames-per-second (fps), as opposed to 30fps. In particular, the code that previously had utilized the vector unit processors. This article shows that the approach taken was to develop a very specialized Xbox rendering engine that was optimized to perform extremely well in areas of the engine that had relied on the high-performance of specific PS2 hardware.
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